![]() To check it, copy %LocalAppData%\Larian Studios\Launcher\Cache into the location bar in Explorer and hit Enter, then look for a text file named steam_alteredFiles.txt (or similarly, starting with 'galaxy_', for the GOG version). If the launcher is giving a mismatch data warning, it will have created a log file listing any files in the install folder which are not expected, as well as files in the Mods folder. In the launcher, if you click on the button with the gear icon (in the bottom left of the window) and scroll down, there are buttons to open the profile folder or open the installation folder. In Windows an easy way to get to that folder would be to copy %LocalAppData%\Larian Studios\Baldur's Gate 3\Mods into the location bar in Explorer and hit Enter. Starting with Patch 7, the game uses the local AppData folder, rather than Documents (C:\Users\\AppData\Local\Larian Studios\Baldur's Gate 3). For compatibility, if the game is started and is there is no local AppData folder for the game, but there is in Documents, the existing profiles and configuration files are copied over, which can copy old mods there, as well. Besides browsing there, in Windows one way to get to that folder would be to copy %UserProfile%\Documents\Larian Studios\Baldur's Gate 3\Mods\ into the location bar in Exlorer and hit Enter. Other than the install folder, mods for Patch 6 and earlier can be located in the Documents folder. If applicable, you can also delete the modsettings.lsx file in the profile folder, if you're not using a new profile for the current patch. If you are having an issue trying to launch the game, or in game, you should remove any existing mod files, especially after a major game update.Ĭheck the 'Mods' and 'Public' folders in the '.\Baldurs Gate 3\Data' install folder if either folder is present, they are safe to delete. Modding will be supported after the full release, though not exactly at launch. We loved what our modding community did with DOS2, and we’re excited to see what they’ll do with BG3. ![]()
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